Jobs Posted on the Whova Community Board of Interactive Futures 2021
If you know anyone in the job market, feel free to share with them
Lead Artist - Sonic Mobile
SEGA HARDlight We are looking for a Lead Artist to take art ownership for all the live Sonic Mobile titles – Sonic Forces: Speed Battle, Sonic Dash, and Sonic Dash 2: Sonic Boom.
You co... uld be an Art Lead with a proven track record or a Senior Artist wanting to take on more responsibility – either way, this is a great opportunity to join our talented team of artists working on our much-loved Sonic IPs!
This is a key role that will get you deep within most areas of the game’s art and production. We’re looking for someone who has knowledge and confidence in a wide range of game art skills and enjoys the development and evolution of live games.
Link:https://careers.sega.co.uk/careers/hardlight/lead-artist-sonic-mobileSee More >>
Live Producer - Sonic Mobile
SEGA HARDlight As a HARDlight Producer/Project Manager you will work directly alongside the Game Directors and development teams, liaising with external points of contact inside & outside of... the business in order to help deliver our projects to a high quality, on time and to budget.
Link:https://careers.sega.co.uk/careers/hardlight/live-producer-sonic-mobileSee More >>
Experienced/Senior Software Engineer (Porting)
SEGA HARDlight We are looking for an Experienced/Senior Generalist Programmer who will not only be a key member of development, but also a role model for junior team members in our game porting ... projects at SEGA HARDlight. You’d be working closely with many different SEGA studios on new and existing IPs, to bring these much-loved titles to new platforms – including Google Stadia, Microsoft Game Pass, Xbox, PlayStation, Nintendo etc.
Link:https://careers.sega.co.uk/careers/hardlight/experiencedsenior-software-engineer-portingSee More >>
Panivox Panivox is looking for an Experienced Unity Programmer to assist with developing new and existing features for our software. This role will require you to work with other team mem... bers in order to implement the vision for our application by creating robust code with the main codebase.
Link:http://www.Panivox.comSee More >>
Exp. Backend Programmer (Contract & Remote)
Panivox Panivox is looking for a Backend Programmer to assist with creating the initial cloud / server implementation for our software. This role will require you to work in Unity with o... ther team members remotely to help integrate your implementation into the main codebase and ensure all cloud functionality works seamlessly with the existing software.
Link:http://www.Panivox.comSee More >>
Build Engineer
Rebellion We're looking for Build Engineer's to join our teams and help maintain and improve our testing systems and hardware. This is an exciting opportunity to work at an independent AAA ... multi-project studio and help make all of the games Rebellion is working on as good as they can be.
Requirements: - Methodical approach to problem-solving and diagnosing hardware related issues - Some programming knowledge - Ability to understand how systems fit together - Ability to quickly learn new systems, concepts, and languages - Interest in making others' jobs easier
Experience in any of the following would be a bonus: - C++, C#, Python, Batch, Bash, Groovy, Java, Perl, PHP Windows or Linux administration - Jenkins, Perforce, Jira, Visual Studio, MSBuild, Elasticsearch - Game development on current-gen consoles - Statistical data analysis - Working with people to find and fix problems they are having
Link:https://careers.rebellion.com/#/job/16D488F599See More >>
Technical Animator
Rebellion Rebellion Warwick is looking for an experienced technical animator to work with our animation teams on exciting new game projects. If you can demonstrate an in-depth knowledge of ... animation systems then we want to hear from you! This is a great opportunity to work at one of Europe’s largest independent game developers, using cutting edge technology to create highly successful game titles.
Link:https://careers.rebellion.com/#/job/068D13E548See More >>
Technical Artist
Rebellion We're looking for a talented and passionate Technical Artist to join our amazing team in Warwick to guide and support Rebellion's in-house team of Environment Artists, providing s... olutions to their problems and promoting best practices. Check out the full job description and if you fulfill any or all of these criteria and maybe some we haven’t thought of, we’d love to hear from you.
Link:https://careers.rebellion.com/#/job/9878B50F4BSee More >>
Junior, Mid & Senior Gameplay Programmers
Rebellion Rebellion Warwick is looking for motivated Gameplay Programmers to join a large team already working on an unannounced PlayStation 4, Xbox One and PC title. Join us to push our ex... clusive IP and this brand new title to new heights of success! Our gameplay programmers are supported by Rebellion’s industry-leading bespoke multi-platform game engine Asura, custom tools suite and dedicated engine coders. There is also scope to transition into engine development in the future if this is something you're interested in!
Link:https://careers.rebellion.com/#/job/80D4AA5DD7See More >>
VFX Artist
Rebellion We're looking for a talented VFX artist who wants a new challenge! Do you want to work with a talented art team and help integrate real-time particle effects to support the artist... ic direction of a project? Then we have the role for you.
Link:https://careers.rebellion.com/#/job/102D1166B3See More >>
Hypercasual Game Designer
Kwalee As a Hypercasual Game Designer you have a talent to create fun, exciting game experiences for our players. You're experienced in different areas of design and have worked specific... ally designing hypercasual games.
Link:https://www.kwalee.com/current-openings/?p=job%2Fo1XvefwrSee More >>
Data Scientist
Kwalee As a Data Scientist you will help utilise masses of data generated by Kwalee players all over the world to solve complex problems using cutting edge techniques.
Kwalee As a Game Tools Programmer within the Tools and Tech Department, you will be writing Core code which is the foundation to all our games plus writing tools and software to optimise... and automate our processes.
Link:https://www.kwalee.com/current-openings/?p=job%2FoADrefwCSee More >>
Publishing Scouting Executive
Kwalee As a Publishing Scouting Executive you enjoy helping others to achieve their goals and are familiar with the PC & console games industry. Working closely with the Publishing S... couting Team Manager and the Head of PC & Console Publishing, plus the other teams in the department, you will help manage and apply the product evaluation and greenlight processes, as well as liaise with our external developers focusing on the PC & console markets.
Link:https://www.kwalee.com/current-openings/?p=job%2Fojwgefw3See More >>
Publishing Manager (office or remote)
Kwalee As a Publishing Manager you enjoy helping others to achieve their goals and are familiar with the mobile games industry. Working closely with our Head of Publishing and the rest o... f the Publishing team you will manage our external developers.
Link:https://www.kwalee.com/current-openings/?p=job%2FoggIdfwbSee More >>
Community Team Manager
Kwalee Our ideal Community Team Manager will have plenty of experience in community management for PC and console games and can think outside the box. They will have led a Community team... and be experts with Social Media.
Link:https://www.kwalee.com/current-openings/?p=job%2Fo0agefwoSee More >>
PC / Console Sales Executive
Kwalee As a Sales Executive you will be responsible for ensuring the games you work on are commercially successful. Working on titles from the very beginning with both internal and exter... nal teams, you will be charged with selling-in games to platform holders and retailers, preparing games for launch and managing the lifecycle of our games.
Lab42 Games Lab42 Games are looking to recruit a Lead Programmer to lead projects and manage programmers. From assigning tasks to writing code, and from mentoring junior coders to checking on... the wellbeing of your team to meeting with clients, a Lead Programmer will have the opportunity to look after code and people as they work with a range of highly regarded IPs and external partners on many different platforms.
Link:https://jobs.lever.co/sumo-digital/190fc4fb-47e0-49d8-bfdd-4ee3981ca5b9See More >>
UX Designer
Lab42 Games We are looking for a talented UX Designer to join our studio, the successful candidate will be responsible for the quality of the user experience across a number of titles that th... e studio has in development. You will work closely with the Lead Designer, UI Designer, Producers, and the QA team to evaluate and recommend design changes and improvements that will optimise the experience of our players and improve the overall quality of our titles.
Link:https://jobs.lever.co/sumo-digital/10f600cf-a32c-4b1d-a301-836761ff71feSee More >>
Senior Programmer
Electric Square A Senior Programmer at Electric Square:
Designs, develops, writes, tests and implements systems and game code. Works with designers, artists and other personnel involved... in the development process as required to create the highest possible quality product. Helps to develop technical design specifications and is able to implement them. Tests and refines gameplay features throughout the development cycle of the project. Estimates own tasks and delivers high quality code to that schedule. Mentors code team, passing on experience and expertise, and leads by example. Performs code reviews with the team to ensure code quality. Requirements Proficient in C/C++ with a minimum of 4 years experience. 3 years experience working in the video games industry. 2 years experience in console or mobile programming. Worked on at least 1 shipped game. Some more things we'd love to see from you:
Knowledge of industry standard development practices: source control, asset pipelines, issue tracking, external QA and localisation teams. Exposure to post-launch on-going product development and delivery. Continuous integration and build automation experience. Worked in an Agile development environment. Experience with art packages and pipeline development. Experience with low level optimisation, shader programming, physics or mathematics. Understanding and experience of cloud server and network backend systems.
Link:https://apply.workable.com/electric-square/j/CF2CA4C6AF/See More >>
Lead Programmer
Electric Square A Lead Programmer at Electric Square:
Leads code team, passing on experience and expertise and leads by example. Develops technical design specifications for complex pro... jects and implements them. Designs, develops, writes, tests and implements systems and game code. Works with designers, artists and other personnel involved in the development process as required to create the highest possible quality product. Tests and refines gameplay features throughout the development cycle of the project. Mentors and conducts regular one to ones with project engineering team. Estimates own tasks and delivers high quality code to that schedule. Performs code reviews with the team to ensure code quality. Able to communicate effectively with our clients and maintain strong relationships with them. Requirements Highly proficient in C++. At least 5 years experience working in the video games industry. Knowledge of industry standard development practices: source control, asset pipelines, issue tracking, external QA and localisation teams. Worked on and shipped at least two recent AAA titles. Exposure to post-launch on-going product development and delivery. Continuous integration and build automation experience. Worked in an Agile development environment. Please also let us know if you:
Experience with art packages and pipeline development. Experience with low level optimisation, shader programming, physics or mathematics. Understanding and experience of cloud server and network backend systems.
Link:https://apply.workable.com/electric-square/j/114E145944/See More >>
Producer
Electric Square The producer will have responsibility for the game’s production; ensuring the project delivers quality, on time and on budget. Most importantly, the successful candidate will have... a passion for quality and a knowledge of video games. Reporting to the Lead Producer, you will be charged with planning, organizing, scheduling and monitoring these areas and facilitating regular meetings and inter-team communication.
A Producer at Electric Square will:
Assist the team in the development of a high-quality product, on time and to budget. Development and on-going monitoring of the organization, execution and control of project activities within one or more sub-areas of development. Prepare and monitor development schedules and see them through their successful conclusion. Maintain effective communications with all team members. Facilitate and Chair weekly meetings with sub-team(s). Assist the team to prepare regular milestone deliverables to submit to external management. Consistently achieve and sustain overall sub-team productivity. Routinely work to ensure effective open communication and helping to establish clearly defined goals and objectives. Help to ensure that new members are made welcome and are successfully integrated into the team. Remove impediments between development and business stakeholders Facilitate processes to enable the business to maximise ROI
Electric Square A Senior Game Designer at Electric Square would:
Create new game features and content. Ensure smooth, clear communication within the design, development and publishing t... eam. Create and maintain design documentation. Help set-up, run and document user tests. Respond to and implement feedback from data analysis, reviews and playtests. Contribute to an excellent and collaborative design culture. Support Junior Designers. Requirements
Significant commercial experience in game development. Strong collaborative and interpersonal skills. Able to concisely articulate game concepts and analyse game mechanics. Good knowledge of mobile and/or free to play games. Clear and well-reasoned opinions, backed with an open mind and a desire to learn. Able to demonstrate well-informed design decisions and product prioritisation.
Please also let us know if you have:
Relevant degree or other qualification. Demonstrable expertise in a specific game design discipline (economy design, live-ops, systems design, etc) If you’re wondering if you should apply or not, we hope that you do.
Link:https://apply.workable.com/electric-square/j/D3F158571E/See More >>
Lead Artist
Electric Square A Lead Artist at Electric Square:
Reports to the Art Director and coordinating with studio leads on art objectives. Leads the art team making a significant and direct co... ntribution to the creation of AAA art Influences the defining look and feel and communicate art style principles to the team Leads by example; demonstrate, communicate and exemplify clear expectations for quality Proactively assists in defining art pipelines and best practices against industry benchmarks Explores new techniques and technologies to achieve the best possible results Requirements Prior experience as a Principal / Lead with at least one shipped AAA title to your credit at this level Ideally a First in fine art, computer animation, digital media design or relevant degree Exceptional portfolio that demonstrates a breadth of ability and traditional drawing skills Solid understanding of 2D/3D art packages; Maya/Max, Substance, Photoshop, ZBrush etc Strong written and verbal communication skills Demonstrable time-management and organisational skills Please let us know if you also have
A passion for video games, art and commitment to personal development A creative thinker with strong problem-solving skills Enthusiastic team player, positive and outgoing personality with a can-do attitude.
Link:https://apply.workable.com/electric-square/j/B348043D1F/See More >>
Programmer
Electric Square A Programmer at Electric Square:
Designs, develops, writes, tests and implements systems and game code. Works with designers, artists and other personnel involved in the... development process as required to create the highest possible quality product. Helps to develop technical design specifications and is able to implement them. Tests and refines gameplay features throughout the development cycle of the project. Estimates own tasks and delivers high quality code to that schedule. Performs code reviews with the team to ensure code quality. Requirements
Proficient in C/C++ A year’s experience working in the video games industry. Worked on game engines such as Unreal and Unity.
Some things we'd love to see from you:
Knowledge of industry standard development practices: source control, asset pipelines, issue tracking, external QA and localisation teams. Exposure to post-launch on-going product development and delivery. Continuous integration and build automation experience. Worked in an Agile development environment. Experience with low level optimisation, shader programming, physics or mathematics. Shipped one AAA game.
Link:https://apply.workable.com/electric-square/j/644E752668/See More >>